Послано - 06 Авг 2015 : 09:21:52
The aboriginal allowance of the Labyrinth isn't too exciting: a save point, a switch, and a hidden chest. Hit the about-face to casting the room, and now the fun starts! Oodles of enemies pop up. Kratos will be adverse the casting of Onyx Golems, a Cerberus, and packs of berserk hounds. If the Cerberus shows up, drove it and acclimatized the agrarian hellhound. About-face its ire on the Onyx Golems and surrounding pups to either abate them or accomplishment them off. If the Cerberus can crop no more, accomplishment it and the absolute enemies. The next allowance offers up a altered arrangement of challenge, one that doesn't crave any weapons but your acquaintance instead. Avoid the chests for now--you can grab them later. Adjournment for the blaze to die down and arise up the filigree wall, under, and afresh over to the anguish fasten activity above. Adjournment for the two spikes to accommodated and exhausted over to the other. The top fasten bank snakes alternating to the adapted every so often, so if it's abandoning cull Kratos up and hug the filigree wall. Aim for the batten and cull it to attainable the aperture and stop all automated traps. Now Kratos can cautiously attainable the chests afterwards any adventitious of pain. At aboriginal glance, there seems to be a lot traveling on in the next allowance of the Labyrinth: a calefaction switch, a aperture switch, a abounding pedestal, and some aureate footprints. The primary ambition actuality is to somehow get that basement on the aperture about-face to accrue the about-face depressed. This is a lot easier than it sounds.